not my design, tis for a friend. also I didnt paint it myself
maandag 22 april 2013
donderdag 11 april 2013
oldboard
So this is one other thing I posted before.
Making my own skateboard:
Making my own skateboard:
BUT this is oldschool . now I just print a skateboard :D
no seriously, i could try to print some wheels maybe ...new posts in the making
uh
my blog was kaput. so I didnt post anything on it anymore. BUT now i realy have a reason to start posting again.
In the mean time ive been doing some stuff: working at walking the dog on picknick with pie.
and now on mechanique du coeur. and on a short.
before I posted some animation(still on my previous posts), stuff about making a skateboard and some doodles I draw(they all disapeared now). I never work longer than 30minutes on something or I get bored with it. I'll post some new ones.
other intrests I still have are procedural art, indie games(trying to make one), ...
AND, why I want to post again, 3d printing as a way of procedural and experimental art.
So in short I hope to post drawings, game-making progress, experimental stuff, 3d printing stuff,..
maybe a bit to random. dunno
this is a wip of the buuilding process of my brand new ultimaker
next is a picture of my verry first print.(Its a character from david o'reilly's short 'external world' first printed the head and then the body)
donderdag 17 mei 2012
flowerheadguy
I uploaded this months ago but again seem to have failed to post it on my blog.
I like every individual frame .. maybe even more than the motion.
I like every individual frame .. maybe even more than the motion.
dinsdag 8 mei 2012
bugzor
something my brother and I made together.
Me do animation of bug.
He do animation of smoke.
I hope to make more of these short animation things.
Me do animation of bug.
He do animation of smoke.
I hope to make more of these short animation things.
vrijdag 6 januari 2012
Visible human
My last post actually reminds me of something I saw some time ago.
I searched for several hours then on what I could find and in the end I found all te slices of the man at a resolution of 3720 on 2200. I tried to make the same system in max as Kai here did with blender but my maxscripting skills suck so I gave up.
I searched for several hours then on what I could find and in the end I found all te slices of the man at a resolution of 3720 on 2200. I tried to make the same system in max as Kai here did with blender but my maxscripting skills suck so I gave up.
donderdag 5 januari 2012
Stratacut
whaaat , this is mental. This is now on my list of things to try someday.
I actually think this is very ugly but I like the idea of making an animation this way.
I actually think this is very ugly but I like the idea of making an animation this way.
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